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Qt doesn't offer anywhere near native performance. You need something like wxWidgets for that, which makes native system calls.

See also: Wirth's law (https://en.wikipedia.org/wiki/Wirth%27s_law)

    Software is getting slower more rapidly than hardware is becoming faster

Is there an extra harsh punishment, if the insults aren't in French?

The economy doesn't affect NIMBYism. The further housing falls behind the population, the more people will have to be homeless or living with extended family or strangers.

It's an ever increasing trend, especially in the US when the constitution limits what the government can do, so politicians try to jawbone providers of goods or services into doing what the government isn't allowed to do. You basically can't use a bank without unreasonable search, and the same is true for some forms of communications.

My theory on the term "user experience" is that the difference between an interface and an experience is that an experience is overt and memorable, whereas an interface is subtle and forgettable.

For real life examples: A door that can be pushed in either direction is an interface. It does its job well, you can use it however you want without any consideration for how it works, and you aren't likely to even remember it was there. A door at the top of a set of stairs without a landing is an experience. You have to climb up the stairs to reach the handle, then climb down a stair or two to move out of the way of the door, as you pull it open, and it might knock you over, so you won't forget that you have to anticipate its use.

This exactly matches the change in philosophy that goes along with the usage of the term "user experience". Someone that creates clearly labeled and accessible buttons or menus that respond instantly will call it an interface, whereas someone who uses abstractions of formerly skeuomorphic images layered inside menus that aren't clearly interactive and require waiting for animations traverse will call it a "user experience".

Anyway, I really liked CDE the first time I used it, about 25 years ago, and I've been using the spiritual successor XFCE ever since. It works great, so I haven't really felt a need tofind something better. That's only been reinforced by occasionally using other people's computers which are running far more intrusive experiences instead of interfaces.

The more time goes by, the more I wonder if I shouldn't search for something better anyway. Despite taking advantage of the built-in keyboard shortcuts, and adding a bunch of my own, most of the time I use a mouse is for interacting with the desktop environment, not within applications themselves, and it's a noticeable slowdown.

I mostly use full-screen windows, so I've never really looked into tiling environments, but I really wonder if I should, just for the faster means to interact when selecting windows and performing operations between them.


That is also my experience. A (G)UI is used to interact with the computer. A U(ser)X(perience) is used to provoke negative experiences to the user. (Compare Win 95 UX with Win 11 UX for example, or any UNIX GUI from 20 years ago with a tablet "UX")

It was an implementation error in a local payment structure, so people in other states weren't affected.

Some phones and watches have UV sensors in them, and you'll usually see a 20%+ drop in live readings when under an overcast layer, compared to direct sunlight, but prediction models can't easily model when clouds will be where, so they either ignore them or use an average affect.

What your describing sounds a lot like the effect of humidity in the atmosphere. You can't see the humidity itself, but it affects how a smaller percentage of light is scattered, and that you can see, to the point that, when looking out from a high vantage point like a mountain or airplane, on clear dry days you can see further than on clear humid days.

I don't think libertarianism had a heyday in the 20th century. Sure, governments practiced more libertarian ideals in the 20th century than in the 21st, but that drop isn't near as drastic as it was between the 19th century and the 20th.

Its heyday was in the 18th century, when a bunch of British colonies diced it was better to break off into their own countries, then to let their leaders tax them and limit what goods they could produce. Those colonies formed their own governments, and agreed to federate an extremely limited subset of services that would allow free movement and trade between them.

Since then, the government practice of most libertarian ideals have been on a continuous decline.


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