Look at this from this angle: I have an iPhone 3 or 4/iPad. I can't use any of the existing apps in the appstore to take my notes (my notes have a very specific and complex structure). I want to build an app that (tweaks) the OS so that I have the possibility of starting taking notes right from the home screen (with all the structure I require for them), or by vocal commands. I don't want to go from the appstore (I don't want to sell/distribute it) or buy a developer subscription, and I don't have a Mac platform to develop from. I want to use an industry standard (wide use on multiple-markets) and open language (not a commercial one). Can I built my app, on the device I just purchased?
Under this definition, Apple is actually a monopoly (and they're not in the phone market, they're in the smartphone one). They lock me out of every process they take, and I'm their customer (and if a developer, a business customer).
EDIT: As a response to those who claim that the antitrust case should apply to Wii/Xbox/PS/etc (and I'm okay with that, but): iPhone/iPad are computers/devices that enable personal productivity, and it's a different story since different uses are involved.
I was just trying to share my point of view (my opinion) of this whole situation. I'm failing to see why the down vote (maybe it was the radical redefinition of monopoly, but still it's just my opinion).
EDIT: Consider instead of buying it (which involves choosing), that it was gifted to you.
Under this definition, Apple is actually a monopoly (and they're not in the phone market, they're in the smartphone one). They lock me out of every process they take, and I'm their customer (and if a developer, a business customer).
EDIT: As a response to those who claim that the antitrust case should apply to Wii/Xbox/PS/etc (and I'm okay with that, but): iPhone/iPad are computers/devices that enable personal productivity, and it's a different story since different uses are involved.