Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
dmos62
on April 12, 2020
|
parent
|
context
|
favorite
| on:
Enemy AI: chasing a player without Navigation2D or...
My first thought looking at the animation was Boids [0]. The scent trail approach is interesting because it simulates/respects fog of war (though the game doesn't seem to use it otherwise).
[0]
https://en.wikipedia.org/wiki/Boids
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search:
[0] https://en.wikipedia.org/wiki/Boids