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Well, the choice to make AI hordes braindead zombies who hust mindlessly storm you, is confusing to me as a player, too, if the enemie are supposed to be not zombies, but smart special forces.


Titanfall is a pretty good example of how to design good AI. Same goes for Age of Empires, I would say. XCOM, on the other hand, just increases the HP and count of enemies, which is a bad experience.


Is that a bad experience though? If I want an easy time, I'd rather fight fewer smart enemies than just dumber enemies.




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