> Then the article was not written clearly...There's no other valid way to interpret that sentence.
If you don't understand the difference between "Windows 8 ships with its own app store and it is not an open platform anymore" and "Because Windows 8 ships with its own app store, it is not an open platform anymore," then you need to work on your English comprehension skills. The difference is subtle, but apparent. There's nothing wrong with the article.
> I don't see Valve taking Apple to task for the MAS.
Because Macs and Mac users were never a big audience for Valve to begin with. The vast majority of Valve's users run Windows, so it only makes sense for them to be worried about the drastic changes with respect to app distribution in Windows 8.
> Look at the Mac - decent support, decent performance, it has AAA titles on it that are also on other platforms, yet you won't ever see AAA exclusive titles being released on the mac.
Who said anything about getting exclusive titles? Moreover, there was no reason before to move away from Windows or towards Mac. Windows 7 was an open platform and the Mac is relatively closed and not friendly to gamers in terms of hardware.
The situation has changed with Windows 8 because there is a clear reason for people not to use it - the weird new touch-centric interface that's used for desktops as well, which makes even less sense on the multi-20+ inch monitor setups that many gamers have.
Valve can easily create pull factors for Linux that it couldn't with OS X. It can work closely with Canonical to improve game performance beyond that on Windows (this is already the case according to their framerate tests) and perhaps bundle Steam with Ubuntu. It can support a wide range of easily upgradeable gamer-friendly hardware setups. The factor that you can just use your existing Windows PC to run Linux (something not possible with OS X) is a big factor as well.
>If you don't understand the difference between "Windows 8 ships with its own app store and it is not an open platform anymore" and "Because Windows 8 ships with its own app store, it is not an open platform anymore..
Then why mention them together? Again, I don't see Valve giving apple a hard time over their decision to make the app store the primary distribution method for Mac software.
>The vast majority of Valve's users run Windows, so it only makes sense for them to be worried about the drastic changes with respect to app distribution in Windows 8.
You mean the addition of a store that doesn't really change anything? Steam runs on 8 exactly as it did on 7. Again, Apple had tighter integration and more coercion - which is why I said this sounds like FUD. Their concerns are inconsistent.
>Who said anything about getting exclusive titles?
I did, because what I'm trying to imply here is that Mac/Linux is not a serious gaming platform until such time as publishers would even think about considering making exclusives for it. Until that time, there just isn't enough penetration for it to matter.
If you don't understand the difference between "Windows 8 ships with its own app store and it is not an open platform anymore" and "Because Windows 8 ships with its own app store, it is not an open platform anymore," then you need to work on your English comprehension skills. The difference is subtle, but apparent. There's nothing wrong with the article.
> I don't see Valve taking Apple to task for the MAS.
Because Macs and Mac users were never a big audience for Valve to begin with. The vast majority of Valve's users run Windows, so it only makes sense for them to be worried about the drastic changes with respect to app distribution in Windows 8.
> Look at the Mac - decent support, decent performance, it has AAA titles on it that are also on other platforms, yet you won't ever see AAA exclusive titles being released on the mac.
Who said anything about getting exclusive titles? Moreover, there was no reason before to move away from Windows or towards Mac. Windows 7 was an open platform and the Mac is relatively closed and not friendly to gamers in terms of hardware.
The situation has changed with Windows 8 because there is a clear reason for people not to use it - the weird new touch-centric interface that's used for desktops as well, which makes even less sense on the multi-20+ inch monitor setups that many gamers have.
Valve can easily create pull factors for Linux that it couldn't with OS X. It can work closely with Canonical to improve game performance beyond that on Windows (this is already the case according to their framerate tests) and perhaps bundle Steam with Ubuntu. It can support a wide range of easily upgradeable gamer-friendly hardware setups. The factor that you can just use your existing Windows PC to run Linux (something not possible with OS X) is a big factor as well.