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rasz_pl
on July 31, 2015
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How Does Voxel Quest Work Now?
I heard mention of single core and Im, afraid its already too late. Projects that start single core and get advanced enough are very difficult to convert, if not impossible without a total rewrite.
gavanwoolery
on July 31, 2015
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I use multiple cores for some tasks, such as the fluid sim - I only have not moved loading scene data into a separate thread.
rcthompson
on July 31, 2015
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Well, raycasting is supposedly trivial to parallelize, right?
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